Mobs are no longer removed before the game begins (excluding lobby/practice). This may solve issues for some users while for most will not change anything.
Updated message for /fateuhc fixing some spacing issues with server id's.
Added new config option called Sheep Drop String which if set to true will make sheep drop 1 string on death. (REQUESTED)
Last Countdown to the config. (REQUESTED)
Made changes to how teams are created when LAFS is enabled to hopefully prevent issues.
Added check for the game to prevent issues with rods and bows in practice.
Renamed some classes in the code to be more clear.
Remade a major part of the startup code to make it cleaner and use less methods. Main class went from 600 to 400 lines. About time I got around to doing that.
Fixed spelling with /sendcords
/scatter now can be done with /latescatter (REQUEST)
Border ActionBar and BossBar now display the correct time in minutes rather then 1000+ seconds. Follows config formatting.
Add this to your uhcconfiguration.yml
#This value is how long after scattering you should wait before the game starts. Default: 16LAST-COUNTDOWN: 16
Configurable Super Hero scenario effects
More optimization and code cleanup.