randomizer.yml
Overview
The randomizer.yml file contains settings for the randomizer scenario in FateUHC!
Last Updated: 10/4/2020
THIS CONFIG IS RANDOMIZED ON EACH START OF THE SERVER!
Default Config File
randomizer:
AIR: MELON_STEM
STONE: PISTON_BASE
GRASS: BURNING_FURNACE
DIRT: MYCEL
COBBLESTONE: NETHER_BRICK
WOOD: LOG
SAPLING: BOOKSHELF
BEDROCK: SIGN_POST
WATER: POWERED_RAIL
STATIONARY_WATER: REDSTONE_TORCH_OFF
LAVA: BIRCH_WOOD_STAIRS
STATIONARY_LAVA: STONE
SAND: MELON_BLOCK
GRAVEL: QUARTZ_ORE
GOLD_ORE: CARROT
IRON_ORE: QUARTZ_STAIRS
COAL_ORE: FENCE
LOG: CLAY
LEAVES: STAINED_CLAY
SPONGE: HUGE_MUSHROOM_2
GLASS: LAVA
LAPIS_ORE: MONSTER_EGGS
LAPIS_BLOCK: SANDSTONE
DISPENSER: PISTON_MOVING_PIECE
SANDSTONE: DIRT
NOTE_BLOCK: ANVIL
BED_BLOCK: CAKE_BLOCK
POWERED_RAIL: TRAP_DOOR
DETECTOR_RAIL: CARPET
PISTON_STICKY_BASE: RED_ROSE
WEB: TRIPWIRE_HOOK
LONG_GRASS: COBBLESTONE
DEAD_BUSH: YELLOW_FLOWER
PISTON_BASE: HUGE_MUSHROOM_1
PISTON_EXTENSION: STEP
WOOL: BREWING_STAND
PISTON_MOVING_PIECE: DETECTOR_RAIL
YELLOW_FLOWER: STATIONARY_LAVA
RED_ROSE: DRAGON_EGG
BROWN_MUSHROOM: GLOWING_REDSTONE_ORE
RED_MUSHROOM: STONE_PLATE
GOLD_BLOCK: DARK_OAK_STAIRS
IRON_BLOCK: BRICK
DOUBLE_STEP: WOOD_STEP
STEP: BEDROCK
BRICK: SPONGE
TNT: FLOWER_POT
BOOKSHELF: STAINED_GLASS
MOSSY_COBBLESTONE: SPRUCE_WOOD_STAIRS
OBSIDIAN: COBBLE_WALL
TORCH: ENDER_STONE
FIRE: ACTIVATOR_RAIL
MOB_SPAWNER: REDSTONE_ORE
WOOD_STAIRS: FENCE_GATE
CHEST: BRICK_STAIRS
REDSTONE_WIRE: PISTON_EXTENSION
DIAMOND_ORE: LOG_2
DIAMOND_BLOCK: DOUBLE_STEP
WORKBENCH: DEAD_BUSH
CROPS: RAILS
SOIL: STATIONARY_WATER
FURNACE: THIN_GLASS
BURNING_FURNACE: LAPIS_ORE
SIGN_POST: SOIL
WOODEN_DOOR: STONE_BUTTON
LADDER: RED_MUSHROOM
RAILS: GLASS
COBBLESTONE_STAIRS: SANDSTONE_STAIRS
WALL_SIGN: SMOOTH_BRICK
LEVER: PACKED_ICE
STONE_PLATE: LAPIS_BLOCK
IRON_DOOR_BLOCK: IRON_DOOR_BLOCK
WOOD_PLATE: SKULL
REDSTONE_ORE: ENDER_CHEST
GLOWING_REDSTONE_ORE: WOODEN_DOOR
REDSTONE_TORCH_OFF: DIODE_BLOCK_ON
REDSTONE_TORCH_ON: DAYLIGHT_DETECTOR
STONE_BUTTON: LADDER
SNOW: SNOW_BLOCK
ICE: LEAVES
SNOW_BLOCK: CHEST
CACTUS: DIODE_BLOCK_OFF
CLAY: SOUL_SAND
SUGAR_CANE_BLOCK: POTATO
JUKEBOX: SMOOTH_STAIRS
FENCE: FIRE
PUMPKIN: DIAMOND_ORE
NETHERRACK: GRAVEL
SOUL_SAND: CAULDRON
GLOWSTONE: LONG_GRASS
PORTAL: GOLD_ORE
JACK_O_LANTERN: QUARTZ_BLOCK
CAKE_BLOCK: GOLD_BLOCK
DIODE_BLOCK_OFF: NETHERRACK
DIODE_BLOCK_ON: REDSTONE_LAMP_ON
LOCKED_CHEST: TORCH
STAINED_GLASS: GOLD_PLATE
TRAP_DOOR: JACK_O_LANTERN
MONSTER_EGGS: NETHER_BRICK_STAIRS
SMOOTH_BRICK: MOB_SPAWNER
HUGE_MUSHROOM_1: OBSIDIAN
HUGE_MUSHROOM_2: STAINED_GLASS_PANE
IRON_FENCE: FURNACE
THIN_GLASS: REDSTONE_COMPARATOR_OFF
MELON_BLOCK: ENDER_PORTAL_FRAME
PUMPKIN_STEM: BED_BLOCK
MELON_STEM: WALL_SIGN
VINE: SAPLING
FENCE_GATE: WOOD_STAIRS
BRICK_STAIRS: EMERALD_ORE
SMOOTH_STAIRS: COAL_ORE
MYCEL: LEAVES_2
WATER_LILY: MOSSY_COBBLESTONE
NETHER_BRICK: DROPPER
NETHER_FENCE: TRAPPED_CHEST
NETHER_BRICK_STAIRS: EMERALD_BLOCK
NETHER_WARTS: CACTUS
ENCHANTMENT_TABLE: REDSTONE_COMPARATOR_ON
BREWING_STAND: COCOA
CAULDRON: PISTON_STICKY_BASE
ENDER_PORTAL: COBBLESTONE_STAIRS
ENDER_PORTAL_FRAME: ICE
ENDER_STONE: HOPPER
DRAGON_EGG: BROWN_MUSHROOM
REDSTONE_LAMP_OFF: WORKBENCH
REDSTONE_LAMP_ON: JUKEBOX
WOOD_DOUBLE_STEP: ANVIL
WOOD_STEP: SUGAR_CANE_BLOCK
COCOA: WOOD
SANDSTONE_STAIRS: ACACIA_STAIRS
EMERALD_ORE: ANVIL
ENDER_CHEST: PUMPKIN_STEM
TRIPWIRE_HOOK: WATER
TRIPWIRE: PORTAL
EMERALD_BLOCK: IRON_BLOCK
SPRUCE_WOOD_STAIRS: IRON_ORE
BIRCH_WOOD_STAIRS: BEACON
JUNGLE_WOOD_STAIRS: GLOWSTONE
COMMAND: REDSTONE_TORCH_ON
BEACON: REDSTONE_WIRE
COBBLE_WALL: HARD_CLAY
FLOWER_POT: WATER_LILY
CARROT: REDSTONE_LAMP_OFF
POTATO: NETHER_WARTS
WOOD_BUTTON: TRIPWIRE
SKULL: WOOD_BUTTON
ANVIL: WEB
TRAPPED_CHEST: ENCHANTMENT_TABLE
GOLD_PLATE: COAL_BLOCK
IRON_PLATE: CROPS
REDSTONE_COMPARATOR_OFF: WOOD_DOUBLE_STEP
REDSTONE_COMPARATOR_ON: REDSTONE_BLOCK
DAYLIGHT_DETECTOR: IRON_PLATE
REDSTONE_BLOCK: TNT
QUARTZ_ORE: IRON_FENCE
HOPPER: DISPENSER
QUARTZ_BLOCK: VINE
QUARTZ_STAIRS: WOOL
ACTIVATOR_RAIL: DIAMOND_BLOCK
DROPPER: JUNGLE_WOOD_STAIRS
STAINED_CLAY: WOOD_PLATE
STAINED_GLASS_PANE: LOCKED_CHEST
LEAVES_2: SNOW
LOG_2: SAND
ACACIA_STAIRS: NETHER_FENCE
DARK_OAK_STAIRS: GRASS
HAY_BLOCK: ENDER_PORTAL
CARPET: AIR
HARD_CLAY: PUMPKIN
COAL_BLOCK: LEVER
PACKED_ICE: NOTE_BLOCK
DOUBLE_PLANT: HAY_BLOCK
Last updated