scoreboard-layout.yml

Overview

The scoreboard-layout.yml file contains all the scoreboard settings for FateUHC!

Last Updated: 10/4/2020

Default Config File

WHILE-LOADING-CHUNKS:
- '&7&m--------------------------------'
- '&7Completed&7: &f{completed}%'
- '&7Chunks loaded&7: &f{chunksLoaded}'
- '&7Chunks total&7: &f{chunksTotal}'
- '&7Free memory&7: &f{freeMemory}'
- '&7&m--------------------------------'
WHILE-FROZEN:
- '&7&m--------------------------------'
- '&4&lYou''re currently frozen.'
- '&aJoin our ts server&7:'
- '&fts.example.com'
- '&7&m--------------------------------'
WHILE-IN-PRACTICE:
- '&7&m--------------------------------'
- '&aKills&7: &f{pkills}'
- '&aGameType&7: &f{teams}'
- '&aOnline&7: &f{online}'
- '{autoStart}'
- '&7&m--------------------------------'
DEFAULT:
TITLE: '&a&lFate &7| &fUHC'
LOBBY-WITH-AUTO-START:
- '&7&m--------------------------------'
- '&aOnline&7: &f{online}/{max}'
- ''
- '&aBorder&7: &f{border}'
- '&aType&7: &f{teams}'
- ''
- '&aStarting in&7: &f{autoStartTime}'
- ''
- '&aGamemodes&7:'
- '{scenarios}'
- '&7&m--------------------------------'
LOBBY-WITHOUT-AUTO-START:
- '&7&m--------------------------------'
- '&aOnline&7: &f{online}/{max}'
- ''
- '&aBorder&7: &f{border}'
- '&aType&7: &f{teams}'
- ''
- '&cThis game isn''t scheduled!'
- ''
- '&aGamemodes&7:'
- '{scenarios}'
- '&7&m--------------------------------'
SCATTERING:
- '&7&m--------------------------------'
- '&a&lScattering players'
- ''
- '&aTime Left&7: &f{timeLeft}'
- ''
- '&aScattering&7: &f{scattering} players'
- '&aScattered&7: &f{scattered} players'
- '&7&m--------------------------------'
SCATTERING-FINAL-COUNTDOWN:
- '&7&m--------------------------------'
- '&a&lAll players scattered!'
- ''
- '&aScattered&7: &f{scattered} players'
- '&aStarting in&7: &f{finalCountdown}'
- '&7&m--------------------------------'
GAME-FFA:
- '&7&m--------------------------------'
- '&aGame Time&7: &f{gameTime}'
- '&aRemaining&7: &f{alivePlayers}/{startCount}'
- '&aBorder&7: &f{border} {borderInfo}'
- '&aKills&7: &f{kills}'
- '{finalHeal}'
- '{gracePeriod}'
- '{noClean}'
- '{reboot}'
- '&7&m--------------------------------'
GAME-TEAMS:
- '&7&m--------------------------------'
- '&aGame Time&7: &f{gameTime}'
- '&aRemaining&7: &f{alivePlayers}/{startCount}'
- '&aBorder&7: &f{border} {borderInfo}'
- '{finalHeal}'
- '{gracePeriod}'
- '&7&m-----------------------'
- '&aKills&7: &f{kills}'
- '&aTeam Kills&7: &f{teamKills}'
- '&aTeams Alive&7: &f{teamsAlive}'
- '{moles}'
- '{noClean}'
- '{reboot}'
- '&7&m--------------------------------'
VARIABLES:
SCENARIO-FORMAT:
EMPTY: ' &7- &cNone'
ELSE: ' &7- &e{scenarioName}'
AUTO-START: '&aStarting in&7: &f{time}...'
NO-CLEAN: '&aInvincibility&7: &c{seconds}s'
REBOOT: '&4&lReboot&7: &f{time}'
HOST: '&aHost&7: &f{host}'
FINAL-HEAL: '&aFinal Heal&7: &f{time}'
GRACE-PERIOD: '&aGrace Period&7: &f{time}'
MOLES-ALIVE: '&aMoles Alive&7: &f{amount}'
SCATTER: '&aScattered&7: &f{scattered} &aRemaining&7: &f{scattering}'
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