# Placeholders

## PlaceholderAPI Placeholders List

{% hint style="warning" %}
PlaceholderAPI must be installed on the server. All messages within the **language.yml** file also support any placeholders from PlaceholderAPI.
{% endhint %}

* `%FateUHC_scenarios%` - Returns a list of scenarios.
* `%FateUHC_host%` - Returns the host name.
* `%FateUHC_autostart%` - Returns the auto start time.
* `%FateUHC_gamestate%` - Returns the current state of the game.
* `%FateUHC_winner%` - Returns the winner/winners once a game has ended.
* `%FateUHC_type%` - Displays the game type.
* `%FateUHC_gametime%` - Displays the game time.
* `%FateUHC_finalheal%` - Returns the final heal time.
* `%FateUHC_graceperiod%` - Returns the grace period time.
* `%FateUHC_finalheal_current%` - Returns the time remaining until final heal.
* `%FateUHC_graceperiod_current%` - Returns the time remaining until grace period ends.
* `%FateUHC_nethertime%` - Returns the nether time.
* `%FateUHC_applerate%` - Returns the apple rate.
* `%FateUHC_latescatterperiod%` - Returns the late scatter period.
* `%FateUHC_skyhightime%` - Returns the sky high time.
* `%FateUHC_skyhighlimit%` - Returns the sky high limit.
* `%FateUHC_shearsrate%` - Returns the shears rate.
* `%FateUHC_bordershrinkuntil%` - Returns the border shrink until value.
* `%FateUHC_bordersizeinterval%` - Returns the border shrink interval value.
* `%FateUHC_bordersize%` - Returns the border size.
* `%FateUHC_firstshrink%` - Returns the first shrink value.
* `%FateUHC_practice_status%` - Returns whether practice is enabled or disabled.
* `%FateUHC_practiceplayers%` - Returns the number of players in practice.
* `%FateUHC_exactflatsize%` - Returns the exact flat size.

The following placeholders use the [scenario list](https://fateuhc.bghddevelopment.com/scenario-list#scenario-list) from the FateUHC website:

* `%FateUHC_scenario_SCENARIO%` - Replace SCENARIO with the name from the scenario list.

The following placeholders use the [config list](https://fateuhc.bghddevelopment.com/scenario-list#config-list) from the FateUHC website:

* `%FateUHC_config_CONFIG%` - Replace CONFIG with the name from the config list.

Leaderboard Placeholders:

* `%FateUHC_leaderboard_amount_pos_POS_LEADERBOARD%` - Returns the number value for the specified leaderboard position.
* `%FateUHC_leaderboard_name_pos_POS_LEADERBOARD%` - Returns the player name for the specified leaderboard position.

Leaderboard List:

* `kills`
* `deaths`
* `points`
* `wins`
* `gamesPlayed`
* `killStreak`
* `goldenApplesEaten`
* `goldenHeadsEaten`
* `bowShots`
* `goldMined`
* `ironMined`
* `diamondsMined`
* `redstoneMined`
* `emeraldsMined`
* `lapisMined`
* `quartzMined`
* `coalMined`
* `spawnersMined`

PlaceholderAPI Player Specific Placeholders: Replace "PlayerNameHere" with the player name you wish to get the result for.

* `%FateUHC_p_current_kills_PlayerNameHere%`
* `%FateUHC_p_kills_PlayerNameHere%`
* `%FateUHC_p_diamonds_mined_PlayerNameHere%`
* `%FateUHC_p_gold_mined_PlayerNameHere%`
* `%FateUHC_p_emeralds_mined_PlayerNameHere%`
* `%FateUHC_p_coal_mined_PlayerNameHere%`
* `%FateUHC_p_iron_mined_PlayerNameHere%`
* `%FateUHC_p_lapis_mined_PlayerNameHere%`
* `%FateUHC_p_quartz_mined_PlayerNameHere%`
* `%FateUHC_p_redstone_mined_PlayerNameHere%`
* `%FateUHC_p_spawners_mined_PlayerNameHere%`
* `%FateUHC_p_deaths_PlayerNameHere%`
* `%FateUHC_p_gamesplayed_PlayerNameHere%`
* `%FateUHC_p_bowshots_PlayerNameHere%`
* `%FateUHC_p_highestkillstreak_PlayerNameHere%`
* `%FateUHC_p_goldenapples_eaten_PlayerNameHere%`
* `%FateUHC_p_goldenheads_eaten_PlayerNameHere%`
* `%FateUHC_p_wins_PlayerNameHere%`
* `%FateUHC_p_points_PlayerNameHere%`
* `%FateUHC_p_practice_kills_PlayerNameHere%`

PlaceholderAPI Self Placeholders:

* `%FateUHC_current_kills%`
* `%FateUHC_kills%`
* `%FateUHC_diamonds_mined%`
* `%FateUHC_gold_mined%`
* `%FateUHC_emeralds_mined%`
* `%FateUHC_coal_mined%`
* `%FateUHC_iron_mined%`
* `%FateUHC_lapis_mined%`
* `%FateUHC_quartz_mined%`
* `%FateUHC_redstone_mined%`
* `%FateUHC_spawners_mined%`
* `%FateUHC_deaths%`
* `%FateUHC_gamesplayed%`
* `%FateUHC_bowshots%`
* `%FateUHC_highestkillstreak%`
* `%FateUHC_goldenapples_eaten%`
* `%FateUHC_goldenheads_eaten%`
* `%FateUHC_wins%`
* `%FateUHC_points%`
* `%FateUHC_p_self_practice_kills%`
* `%FateUHC_player_settings_sound%`
* `%FateUHC_player_settings_scoreboard%`
* `%FateUHC_p_team_id%`
* `%FateUHC_p_team_color%`

Config File Placeholders:

* `{gameType}` - Returns the game type.
* `{scenarios}` - Returns a list of active scenarios (when using on scoreboard, it must have its own line).
* `{nether}` - Returns if the Nether is enabled/disabled.
* `{borderSize}` - Returns the border size.
* `{autoStart}` - Returns the current autostart time.
* `{winner}` - Returns the winner of the UHC.
* `{winner-kills}` - Returns the winner's kill amount.

Scoreboard Placeholders:

* `{gameTime}` - Returns the game time.
* `{teams}` - Returns the teams.
* `{online}` - Returns the online players.
* `{max}` - Returns the maximum players.
* `{timeLeft}` - Returns the time left.
* `{scattering}` - Returns the number of players still scattering.
* `{scattered}` - Returns the number of players that are scattered.
* `{gameTime}` - Returns the game time.
* `{alivePlayers}` - Returns the number of alive players.
* `{startCount}` - Returns the number of players required for the UHC to start in autostart mode.
* `{border}` - Returns the border size.
* `{borderInfo}` - Returns border info.
* `{kills}` - Returns players' kills.
* `{teamKills}` - Returns teams' kills.
* `{finalCountdown}` - Returns the final countdown.
* `{molesAlive}` - Returns the number of moles alive.
* `{pkills}` - Returns players' total kills.
* `{arenaPlayers}` - Returns the number of players in practice.
* `{wins}` - Returns players' total wins.
* `{deaths}` - Returns players' total deaths.
* `{played}` - Returns players' total games played.
* `{host}` - Returns the current host.
* `{date}` - Returns the date.
* `{freeMemory}` - Returns the server's memory state.
* `{chunksTotal}` - Returns the total number of chunks.
* `{chunksLoaded}` - Returns the current number of loaded chunks.
* `{completed}` - Returns the percentage of chunk generation completion.
