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3.84 - Changelog

3.84 - 11/19/2020

Added

  • Settings to enable/disable default join messages
  • Ability to customize default join messages
  • Ability to toggle the head that is created when a player dies
  • Added LUCKYROULETTE_ENABLED message to language.yml
  • Option to toggle xp mining sounds

Fixed

FIXED MAJOR ISSUE WITH GRACE PERIOD NOT BLOCKING BOWS/RODS.
  • /uhc stoploading not working
  • PlaceholderAPI not working on scoreboard
  • Host could take damage in practice
  • Random Player TP allowed users to spectate outside their spectating radius
  • Incorrect Ram Usage showing in /uhc lag. (remade that system)
  • Vein Miner now can not be enabled when cut clean was enabled first to prevent issues
  • Color code on reload error not displaying
  • Snowballs not being blocked while in DND
  • Made more changes to how LR is handled to try and fix the issue of it not responding on some peoples servers
  • Remade some of the startup messages to be more clear
  • LR message duplicating with the number of players online
  • Fixed issue with DND message being sent to the wrong player
  • Fixed issue with PVP alerts sending even with users who can't pvp due to DND
  • Arrow hit message will only happen when you are in game with pvp enabled.
  • Fixed DND allowing others to hit players with arrows.
  • DND now enables on bow hits as designed.

Config Changes

Add this to the uhcconfiguration.yml
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#Should a head spawn on a fence when the player dies?
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SPAWN-HEAD-ON-DEATH: true
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#If these are set to true the normal "Player joined the game" messages will not appear.
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REMOVE-DEFAULT-MC-JOIN-MESSAGE: true
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DEFAULT-JOIN-MESSAGE: "&e{player} joined the game."
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REMOVE-DEFAULT-MC-LEAVE-MESSAGE: true
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DEFAULT-LEAVE-MESSAGE: "&e{player} left the game."
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XPSOUNDS: true
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