3.84 - Changelog

3.84 - 11/19/2020

Added

  • Settings to enable/disable default join messages

  • Ability to customize default join messages

  • Ability to toggle the head that is created when a player dies

  • Added LUCKYROULETTE_ENABLED message to language.yml

  • Option to toggle xp mining sounds

Fixed

FIXED MAJOR ISSUE WITH GRACE PERIOD NOT BLOCKING BOWS/RODS.

  • /uhc stoploading not working

  • PlaceholderAPI not working on scoreboard

  • Host could take damage in practice

  • Random Player TP allowed users to spectate outside their spectating radius

  • Incorrect Ram Usage showing in /uhc lag. (remade that system)

  • Vein Miner now can not be enabled when cut clean was enabled first to prevent issues

  • Color code on reload error not displaying

  • Snowballs not being blocked while in DND

  • Made more changes to how LR is handled to try and fix the issue of it not responding on some peoples servers

  • Remade some of the startup messages to be more clear

  • LR message duplicating with the number of players online

  • Fixed issue with DND message being sent to the wrong player

  • Fixed issue with PVP alerts sending even with users who can't pvp due to DND

  • Arrow hit message will only happen when you are in game with pvp enabled.

  • Fixed DND allowing others to hit players with arrows.

  • DND now enables on bow hits as designed.

Config Changes

Add this to the uhcconfiguration.yml

#Should a head spawn on a fence when the player dies?
SPAWN-HEAD-ON-DEATH: true
#If these are set to true the normal "Player joined the game" messages will not appear.
REMOVE-DEFAULT-MC-JOIN-MESSAGE: true
DEFAULT-JOIN-MESSAGE: "&e{player} joined the game."
REMOVE-DEFAULT-MC-LEAVE-MESSAGE: true
DEFAULT-LEAVE-MESSAGE: "&e{player} left the game."
XPSOUNDS: true

Default config can be found here: https://fateuhc.bghddevelopment.com/default-config-files/uhcconfiguration.yml‚Äč